MetaPerson 2.0 Animation UE sample

This project demonstrates how to create and use MetaPerson avatars with Epic animations. Please see the Getting Started page if you need information on running the example.

We use the new MetaPerson Creator integrated to level UI to create the avatar from a selfie and customize it.

MetaPerson Creator

See the relevant part of the documentation for how MetaPerson Creator can be integrated into your Unreal Engine project.

We also use UE5 IK Rig Retargeting to retarget animations (and animation blueprints) from Mannequin to MetaPerson 2 skeleton.

The animation retargeting process is described in the corresponding chapter.


Any questions about the UE integration or the avatar generation, general feedback, ideas, feature requests: For commercial inquiries or licensing questions use or